This project is complete! With tons of features and compatibilities! Below are some showcase videos of what it looks like:
It is currently using Smart AI. But it's been equipped so that it will work, with drag and drop functionality with ANY ai. So long as that AI uses the UE4 damage System.
Try the demo here:
In Complete Lighting in Unreal Engine, Charleston Silverman walks you through the lighting system and tools available in Unreal Engine 4. Using a pirate ship cabin created for this tutorial, this environment utilizes features and techniques such as modulated and static mesh emissive lighting to bounce and volumetric lighting. Some of the topics covered include: general lighting dos and don'ts, standard light actors: points, spot, and directional, dynamic...
Unleash the power of C++ and Blueprint to develop Multiplayer Games with AI in this Epic Games-approved course.
Approved by Epic Games and taught by former Epic Games engineer, Tom Looman, this course teaches you how to use C++ to build your own games including artificial intelligence in Unreal Engine 4.
If you have a bit of programming know-how from other coding languages but are new to C++ game...
Updates will be frequent, this will stay free for all! Feel free to list suggestion's or message me if you would like to help me create content for the overhaul
(ALSO I have created a discord where you can keep up to date on this project and more overhauls!)
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