That's normal. Zippyshare blocks a lot of regions including the UK and Germany, so you need to use a VPN.The UE5 link isn't working for me- I get a 403 forbidden error, please help I really wanna try this in UE5!
Thank You!That's normal. Zippyshare blocks a lot of regions including the UK and Germany, so you need to use a VPN.
View attachment 42347
Easily create your own high end Action RPG with little to no coding, Multiplayer supported.
Ascent Combat Framework (ACF) is a multi-modules C++ Plugin that provides an extendable and easy to use framework to build your Action RPG in a very short amount of time. It features everything you need to design and create a state-of-the-art fluid Ranged and/or Melee Combat System and supports networking.
NEW! Request the FREE Sample Project, a COMPLETE GAME made with and, ready to be extended and customized! More info on our .
Why is different?
Its modular and generic architecture will let you create your very own gameplay avoiding that "garbage asset flipper" feel that most of the indie game have when made with pre-made assets. ACF gives the ability to the developer to shape his vision and build a polished and unique game experience.
NEW!
Documentation:
Everything is exposed to blueprint to be expandable without coding, so you'll have all the power of a professional C++ Gameplay without touching a single line of code.
Note: this requires at least some basic blueprint/unreal knowledge!
Technical Details
FREE SAMPLE PROJECT on
Features:
Code Modules:
- Generic Character Controller
- Generic Actions System
- Curve Driven Animation System
- Items, Inventory, & Crafting System
- AI Framework & Companions
- AI Groups
- Statistics and RPG Framework (ARS): create your stats & attributes
- Optimized Collisions Manager (ACM)
- Targeting System (ATS)
- Camera Manager (CCM)
- Combined Animation System and Executions (CAS)
- Mount System
- Spells & Magic System
- Music Manager
- NEW V2 Automatic Save System
Number of Blueprints: 101
- Ascent Combat Framework [Runtime]
- Camera Manager [Runtime]
- Targeting System [Runtime]
- Advanced RPG System [Runtime]
- Collisions Manager [Runtime]
- Ability System [Runtime]
- Combined Animation System [Runtime]
- Crafting System [Runtime]
- Executions System [Runtime]
- Automatic Save System[Runtime]
- MountSystem [Runtime]
Number of C++ Classes: 154
Network Replicated: Yes
Supported Development Platforms: PC, Xbox One, PS4
Supported Target Build Platforms: PC, Xbox One, PS4
View attachment 42348
View attachment 42349
V2.0.1 (SAMPLE INCLUDED)
-=Stripped Content=-
Which unreal 5?View attachment 42347
Easily create your own high end Action RPG with little to no coding, Multiplayer supported.
Ascent Combat Framework (ACF) is a multi-modules C++ Plugin that provides an extendable and easy to use framework to build your Action RPG in a very short amount of time. It features everything you need to design and create a state-of-the-art fluid Ranged and/or Melee Combat System and supports networking.
NEW! Request the FREE Sample Project, a COMPLETE GAME made with and, ready to be extended and customized! More info on our .
Why is different?
Its modular and generic architecture will let you create your very own gameplay avoiding that "garbage asset flipper" feel that most of the indie game have when made with pre-made assets. ACF gives the ability to the developer to shape his vision and build a polished and unique game experience.
NEW!
Documentation:
Everything is exposed to blueprint to be expandable without coding, so you'll have all the power of a professional C++ Gameplay without touching a single line of code.
Note: this requires at least some basic blueprint/unreal knowledge!
Technical Details
FREE SAMPLE PROJECT on
Features:
Code Modules:
- Generic Character Controller
- Generic Actions System
- Curve Driven Animation System
- Items, Inventory, & Crafting System
- AI Framework & Companions
- AI Groups
- Statistics and RPG Framework (ARS): create your stats & attributes
- Optimized Collisions Manager (ACM)
- Targeting System (ATS)
- Camera Manager (CCM)
- Combined Animation System and Executions (CAS)
- Mount System
- Spells & Magic System
- Music Manager
- NEW V2 Automatic Save System
Number of Blueprints: 101
- Ascent Combat Framework [Runtime]
- Camera Manager [Runtime]
- Targeting System [Runtime]
- Advanced RPG System [Runtime]
- Collisions Manager [Runtime]
- Ability System [Runtime]
- Combined Animation System [Runtime]
- Crafting System [Runtime]
- Executions System [Runtime]
- Automatic Save System[Runtime]
- MountSystem [Runtime]
Number of C++ Classes: 154
Network Replicated: Yes
Supported Development Platforms: PC, Xbox One, PS4
Supported Target Build Platforms: PC, Xbox One, PS4
View attachment 42348
View attachment 42349
V2.0.1 (SAMPLE INCLUDED)
-=Stripped Content=-
I guess not everybody knows... Zippyshare is blocked in many European and non-European Countries, included mine. I've tried one of the alternative download sources and I'm downloading this but I'd like to point this out for the future, in case somebody else is going to use Zippyshare again in the future.
Thanks for the share, by the way. I really needed an updated version for my tests and it's what I'm gonna do right now!
PS: Important note/request about the linked Sample Project before I unlock it, because I have one it was supposed to be the last one. Which version is it? The version can be found in the About section of the Project Settings panel. Thanks so much.
I know, I used one of the other links with no hassle. I just took the chance to remind about Zippyshare to anybody, not just you in particular.I always post with 2 or more file hosting links, zippyshare, 1fichier, and recently started adding send.cm for backup purposes as well as for users to download, all three provide amazing download speed and samples are for UE5.