Hi there, I'm designing/developing a concert stage, I have not so much experience on Unreal Engine and I need the following draft things:
- A default Metahuman able to move arms/hands on a mixer based on signal/functions/coordinates received and the full body should move too to go to reach these coordinates. I would replace the logic later on a custom Metahuman.
- The Metahuman face should be not affected, cause I want to apply face tracking or animations recorded or so.
- Add skeletal and move few things by funcitons in a mixer ( with no animations but maybe we can find something already done), so some buttons and faders can be moved and pressed synchronized with the metahuman
- Add some colors animations to the mixer would be great too, so based on values, we change the colors and the volume meter bar.
- In the other hand, I'm investigating how to spawn random characters/metahumans/whatever NPCs and have some control on them by apply existing animations, move from one side to another side and simple things like that, so any help on this would be appreciated too, but not required for the gift!
I don't know if It sounds too much but as Metahumans are already generated with few clicks in quixel, it´s just about to create functions to move things, so if someone has experience and understands about the skeletal mesh and so, I guess it's not hard to do it. I'm gifting 1 month patron to someone who can do it quickly, correct me f I'm wrong about if this is something quick to do or not. if you need to talk about it, PM me or reply this post, whatever!
Thanks!
- A default Metahuman able to move arms/hands on a mixer based on signal/functions/coordinates received and the full body should move too to go to reach these coordinates. I would replace the logic later on a custom Metahuman.
- The Metahuman face should be not affected, cause I want to apply face tracking or animations recorded or so.
- Add skeletal and move few things by funcitons in a mixer ( with no animations but maybe we can find something already done), so some buttons and faders can be moved and pressed synchronized with the metahuman
- Add some colors animations to the mixer would be great too, so based on values, we change the colors and the volume meter bar.
- In the other hand, I'm investigating how to spawn random characters/metahumans/whatever NPCs and have some control on them by apply existing animations, move from one side to another side and simple things like that, so any help on this would be appreciated too, but not required for the gift!
I don't know if It sounds too much but as Metahumans are already generated with few clicks in quixel, it´s just about to create functions to move things, so if someone has experience and understands about the skeletal mesh and so, I guess it's not hard to do it. I'm gifting 1 month patron to someone who can do it quickly, correct me f I'm wrong about if this is something quick to do or not. if you need to talk about it, PM me or reply this post, whatever!
Thanks!